Blog
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Super Ninja Turtles Brawl!!!
It has been recently comfirmed that Ubisoft will be developing an all new TMNT fighting game exclusively for the Wii. What makes this even more interesting is that Ubisoft has hired ex-Smash Bros. Developers. As far as revealed details, they are:
Better visuals than brawl

Better wifi than brawl
Unlockable characters and stages
Not based off any current TV show or movie
Same fighting mechanics as Brawl except health based (not percentage based)
Wiimote and Wiimote+Chuck compatible
it goes on.
Personally, I cant wait for this game as I am a big TMNT fan. Could this mean another great game to rival brawl?
We will see by September 2009. (Comfirmed Release Date)
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Nintendo Bros Lives!
So, many of you may be left wondering, “What the heck happened to Nintendo Bros?”.
Yeah, I truly apologize for the long leave. So much stuff has held me back from getting on my computer, thus leaving out plenty of stuff, like Nintendo Power Coverage, VC, Virtual console updates, etc. In fact, I won’t be able to update as much anymore. That doesn’t mean NB is dead! I will begin updating once more, at the very least twice a week, mostly Mondays and Saturdays. Help is truly needed, so if you already have knowledge using WordPress (having an account is a plus), let me know and I’ll try to get you on the NB team if you meet certain requirements. Just send an inquire to my e-mail address at josegallardo89@yahoo.com. Optionally, you can drop me a message in my Youtube account at http://www.youtube.com/user/josegallardo89I’ll begin posting Miscellaneous Nintendo Content as usual. If you have any auggestions for future NB articles, let us know through Comments!
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Ocarina for Homebrew V.9
Want a working version of Ocarina for the new v9 update? Read on!
It is very sad to see people talking about Ocarina in a very Negative way. Sure, its unsupported from hereon, but Ocarina did provide us with those great hacking moments before Gecko OS was made a code hacking standard. Also, to those who haven’t yet noticed, neither WiiRD or Gecko OS for that matter handle Twilight Princess Codes properly. Gecko OS isn’t as good as it is portrayed to be, and while Ocarina is in fact implemented in Gecko OS, for some strange reason the Ocarina in there doesn’t work like the stand-alone version did. I use WiiRD/Gecko OS for most of my code-handling, but for Twilight Princess, I MUST use Ocarina. Its better to be safe than sorry, so I am posting a working version of Ocarina for the v9 update. You can thank me later! -
NBoards Will Be Shut Down
Due to inactivity, Nboards will be officially shut down this week (no time span in mind). But that doesn’t mean the end of the NB Community. I patrol various forums, and only one has made me feel right at home.
This community has earned my respect, as it is filled with members who truly appreciate the gaming world, and handle arguments in a very mature manner. It is also a home for many hackers of various systems. So once Nboards shuts down, you can find me there as Jose_Gallardo. I will place a link to these boards once Nboards closes. Its not necessary, but if you are a new member to GSCentral and are signing up for the first time, it would be nice to add Jose_Gallardo as the referrer. I would like to know how many people I’ve driven to join this awesome community. Until then!
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[Brawl hacks] Wavedashing In Brawl
Yes, its wavedashing in all its glory! This was made possible by Phantom Wings, a great hacker. Although you CANNOT wavedash in Brawl without the use of codes, you can relive Melee (to a certain degree) in a whole new way. View to find out more!




