Blog Archives

Fortune Street – More Characters Revealed?

Tweeted by the DQ_PR. Image from the TGS2011 seems to reveal Diddy Kong, Patty, and Stella, though I wonder if any of them are NPCs. And if you look closely behind Mario’s glove, that square seems to be Bowser Jr.

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[MotoHeroz] Wiiware Debut Trailer

RedLynx (redlynx.com) today released the first gameplay footage of MotoHeroz, its original game for Nintendo’s WiiWare™ service.

This is a video sent to me by RedLynx, developer of MotoHeroz for Wiiware, as part of their Press contacts. Available on Wiiware sometime in the early 2011. I reformatted the video for Youtube HD. Enjoy the trailer. – Jose Gallardo

About MotoHeroz

  • Simple but effective physics deliver an addictive gaming experience
  • Single player story mode with rich characters and lush environments
  • Two to four-player party mode that’s easy for anyone to pick up and play
  • Global and Friend-based Leader Boards to fuel your competitive fires
  • Brand new kind of daily online competition, where new tracks and Leader Boards are opened and closed each day
  • Steady 60 FPS, widescreen support, and blazing fast load times
  • Packed with content, including 100+ tracks and three game modes

Happy New Year + Texture Update

Brawl Mario & Luigi With Power Ups

Here is a long awaited texture post. Couldn’t upload since I’ve had no internet for nearly a year and I still don’t, but was able to visit my dad this new year’s and use his internet. Its the promised Brawl versions of Mario and Luigi with the Ice and Fire also Brawl style. There are no tweaks or updates to the textures, so they are the same as when I started on them a couple of months back, and given the video scaling, making them any better is practically unnoticeable, so no need to make them super-duper compulsively detailed. Sorry I can’t take screen caps, I don’t have my gear or Wii with me at the moment. I even uploaded the textures as ARC files instead of patches for easy replacement (and the fact that I don’t have my game to rip the original files required for patches). I’ll soon post the rest of the NSMBWii texture hacks, since they are ARC ready. I will also be creating some new ones, but those will probably be posted once I get my own ISP, which would hopefully be in 2-3 months, as I will be moving again. Hope everyone had a great new year’s!

Download Powered Up Brawl Mario & Luigi Textures

~Jose Gallardo~

DQMBV – Awesome Deal On Ebay

Now on ebay, get your hands on Dragon Quest Monsters Battle Road: Victory for just $40 dollars! Thats if, you buy it now. The seller has it for auction starting at $30, so anything $40 or less is a great deal! Its a brand new copy, which originally is worth around $60 dollars on Play-Asia (not including shipping costs). The item is up for only 5 days as of this post (ends Dec 20, 2010 08:20:19 PST) , so hurry if you wish to get a copy of DQMBV at a killer price! Remember, this is a Japanese game, so in order for it to play on your Wii, it either needs to be a native Japanese Wii, or have homebrew installed to play imports. Have fun monster battling!

Click Here for This Awesome Deal

 

 

Overture: Bowser’s Revenge

A Custom NSMBWii Level

I went all-out on my first custom NSMBWii level, featuring a surprise “battle” in the end. Took me over a week of hard effort, testing, and inspiration to finish, and still I feel I should have taken longer. As a first, it wasn’t easy to implement the final Area of the level (you’ll see what I am talking about if you download the level… or if you look at the screen caps).

Custom textures not included in download
Image altered for dramatic effect

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What I’ve Been Working On

If you don’t check up on the [NSMBWii] Hacks regularly, then this is what I have been spending most of my extra time on:

Release of textures very soon.

.:Jose Gallardo:.

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NSMBWii Custom Textures – Updated with Video

- New Super Mario Bros Wii Texture Hacking -