Post By: Jose Gallardo
I think I missed adding the Lighting SmashBall in the video, but its available in the download. Click Here if you need help replacing the SmashBall texture or any item texture in general. The ]EE[ Smashball in the end of the video is a little tribute Ball I decided to make because when ]Syntax Error[ was still alive, I was hoping to use their edited SmashBall; it was then I decided I should delve into texture hacking.
Here is the first SSE stage that I made playable with the use of BrawlBox. It is but one of the many I plan to release. I also made it so Items spawn out normally as a melee stage should. It replaces the Online Training stage. Code and more details are found in the ReadMii that comes with the download. Have fun!
It was either Goldmaster, or Goldwave (from Goldwave audio editor), so yeah, laugh all you want. Couldn’t think of a better name right now at 2:00am, and I thought calling it Goldwave was pretty funny, yet ominous. The Pac file is all set, not compressed or anything, so just download and place it in SD:/Private/wii/app/RSBE/pf/fighter/fox
All I did was change the Blue to a relevant “Gold” color. I tried doing this with ASH before, but kept freezing the game. This was done using Smashbox. I won’t be home for a while, so I wanted to leave this here now before I leave
-Post by: Jose Gallardo
I have some good news, and some… Super Good news.
Good news is, I’ve come up with some new texture hacks, specifically Item hacking. I don’t know why, but I prefer to make custom textures for items than anything else. I’ve been playing Pokemon Card BG2 – The sequel to the Pokemon Trading Card game for Game Boy Color, and it inspired me to make the following. The Firefox, however, was a random idea. …or maybe its because I’m quite annoyed with Firefox for crashing on WordPress from time to time… Whatever the circumstance may be, the figment of my imagination is now tangible, and can now be dealt with accordingly… with a brawl!