Updated with Video Tutorial by Noxdalt
Tired of those cheap, saturated outfits that Mario and Luigi wear in NSMBWii? I was. Now you can ditch those kiddy-colored shirt & overalls for something more Manly. Not really, but yeah…
Well it is now, release the babies
Thanks for the video Jose Gallardo Read the rest of this entry
I finally decided it was time to finish this project. I got off my lazy butt 2 days before July 4, and finished mutilating a very great game. And by doing so, I think I’ve made this game even more epic, or at least given players a reason to retry this adventure. All you need is provided in the download below. Instructions on how to apply the patch can be found in the README txt file also included in the download. The folder is compressed, so you will need a program to unzip it to your computer.
All that has been done in this mod was changing all of the game’s music. No special SFX this time, but I may update the Patch later on, that is why I call this Version 1.0.
The ZWORDZ Project to be made public? In your dreams! And let’s not forget, dreams CAN come true! “Get on with the details, ‘Guv!” Fine. What does this mean? It means this project can and will go public! Thanks to a befriended Youtuber, known
as stevoisiak, I am now able to make a Patch for this game which can be distributed with no major drama from them Queens. Don’t know what this project is all about?
Click here-here-here to read the Project’s intro article.
And I finally make a post that is not Brawl Texture-Related. ‘Bout time!
I have in fact neglected Brawl for a while, let alone Brawl textures. I felt like trying something new. And it all started while WiiScrubbing through my Dragon Quest Swords ISO. I have always been a fan of the Dragon Quest series, so I surprise even myself at how long it took me to get myself a copy of this game. It is cheaper now, so technically, that inclined me to get it. And I’m not disappointed. Heck, not 4 hours into the game and I’m already modifying its contents. Well, at least the music (aside from making codes for it). The game also uses Brstm audio files for Music and even sound effects/voice acting, so inserting custom audio should be a breeze (for me). Now onto the infamous ZWORDZ project –