After my failed attempt at fixing broken results (from an even more broken FPK executable) via Hex Editing, I decided to start taking it easy and go back to nice and simple texture modding. This time, I have my eyes set on Monster Hunter Tri. MHT texture modding isn’t at all new, but not too many are dedicating time to creating custom textures for this game. I also have some other nice hacks besides textures. I am able to play any online quest offline, thanks to a neat little app that allows for editing/creating custom quests. Also, I don’t have an ISP at the moment (again), but I should be able to fight the offline-only Ceadeus Online. A co-op Ceadeus battle! Well, that’s it for now. I’ll try to post more when I get the chance, or get a new ISP. For now, enjoy these preview images of what I plan on doing. Oh, and don’t hesitate to request custom textures for MHT. I’ll be doing simple recolors first, so if you got a favorite color, suggest away!
Updated with Video Tutorial by Noxdalt
Tired of those cheap, saturated outfits that Mario and Luigi wear in NSMBWii? I was. Now you can ditch those kiddy-colored shirt & overalls for something more Manly. Not really, but yeah…
A Custom NSMBWii Level
I went all-out on my first custom NSMBWii level, featuring a surprise “battle” in the end. Took me over a week of hard effort, testing, and inspiration to finish, and still I feel I should have taken longer. As a first, it wasn’t easy to implement the final Area of the level (you’ll see what I am talking about if you download the level… or if you look at the screen caps).
Title says all. [Jose Gallardo]
Download Zunny V.2 – Download Phanto V.2
If you don’t check up on the [NSMBWii] Hacks regularly, then this is what I have been spending most of my extra time on:
Release of textures very soon.