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Tabuu Destination
Here is the first SSE stage that I made playable with the use of BrawlBox. It is but one of the many I plan to release. I also made it so Items spawn out normally as a melee stage should. It replaces the Online Training stage. Code and more details are found in the ReadMii […]
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So You Want Plain Results?
And yes, this was done using BrawlBox. Just place the provided stage pac in your stages folder, and activate the code that replaces Jungle Japes with the Online Training Stage. Code is found in the ReadMii that comes with the download, which also removes the sandbag from the stage. – Jose Gallardo
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WWII Aces – WiiRD Codes
Invincible – Player 1 041E5A18 0000015E Invincible – Player 2 04227658 0000015E Never Overheat 0406FADC 60000000 Infinite Bombs 0406FEFC 60000000 Infinite Rockets 0406FE44 60000000 *Codes for Gecko OS/Ocarnia Made these last night. It was rainy and couldn’t sleep. You can still die if you crash. – Jose Gallardo
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Mario & Sonic Winter Olympics Code – PAL
Mario and Sonic at the Olympic Winter Games (PAL) [ROLP8P] Infinite Star Point Cards [Jose Gallardo] 0421E744 901F0C24 Your current point cards must increase/decrease for the code to take effect (ASM). Either buy something, or earn SP Cards for max.
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Goldwave – The Legendary Landmaster
It was either Goldmaster, or Goldwave (from Goldwave audio editor), so yeah, laugh all you want. Couldn’t think of a better name right now at 2:00am, and I thought calling it Goldwave was pretty funny, yet ominous. The Pac file is all set, not compressed or anything, so just download and place it in SD:/Private/wii/app/RSBE/pf/fighter/fox […]
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A Smash-Ballin’ Preview
-Post by: Jose Gallardo I have some good news, and some… Super Good news. Good news is, I’ve come up with some new texture hacks, specifically Item hacking. I don’t know why, but I prefer to make custom textures for items than anything else. I’ve been playing Pokemon Card BG2 – The sequel to the […]