A Custom NSMBWii Level
I went all-out on my first custom NSMBWii level, featuring a surprise “battle” in the end. Took me over a week of hard effort, testing, and inspiration to finish, and still I feel I should have taken longer. As a first, it wasn’t easy to implement the final Area of the level (you’ll see what I am talking about if you download the level… or if you look at the screen caps).
Special Thanks To: Pharrox: for writing the guide and TPLsplitter GaryCXJk: for writing TPLx Heinnerman: for writing SSBExtract -And of course, elrefugio for STASH
There is now an easy way to edit Stage Textures. ElRefugio has released version 1.0 of STASH, an easy to use ASH texture editor for stages. I tried it out for the first time today and no bugs. Of course, since its still in 1.0, there may be some problems, so its up to you guys to try/test this new TXS editor for stages. Below is a video example of an Edited Final Destination Stage TXS that I made: