Blog Archives

[MotoHeroz] Wiiware Debut Trailer

RedLynx (redlynx.com) today released the first gameplay footage of MotoHeroz, its original game for Nintendo’s WiiWare™ service.

This is a video sent to me by RedLynx, developer of MotoHeroz for Wiiware, as part of their Press contacts. Available on Wiiware sometime in the early 2011. I reformatted the video for Youtube HD. Enjoy the trailer. – Jose Gallardo

About MotoHeroz

  • Simple but effective physics deliver an addictive gaming experience
  • Single player story mode with rich characters and lush environments
  • Two to four-player party mode that’s easy for anyone to pick up and play
  • Global and Friend-based Leader Boards to fuel your competitive fires
  • Brand new kind of daily online competition, where new tracks and Leader Boards are opened and closed each day
  • Steady 60 FPS, widescreen support, and blazing fast load times
  • Packed with content, including 100+ tracks and three game modes
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NSMBWii Custom Textures – Updated with Video

- New Super Mario Bros Wii Texture Hacking -

Smashing! Channel Forwarder

I’ll just copy and paste what I wrote in the Youtube video description:

Here is another custom Wii channel I made; a request by someone on Wadder Forums who goes by “murdaz”. This channel was created using 2 legal base wads made by CountZero (1 for banner, and 1 for Icon). The video rendering causes the icon to look pixelated, but it really isn’t. Its just something that Sony Vegas sharpened for some reason.

In Brief: A custom channel forwarder for Smashing! homebrew game. The channel itself does not contain the game.

All forms of hacking involve some risk of accidental brick. Make sure you have some sort of Brick protection before installation. NintendoBros will not be held responsible for any accidents!

What exactly is a forwarder? Its basically a channel which when launched, leads to a specified boot.dol file in your SD card. In this case, the boot.dol of your smashing folder (the smashing! game app). The channel itself does not contain any app, so launch will fail and reboot the system if the smashing directory is not found on your SD card.

Mario & Sonic at the Olympic Winter Games [NTSC-US] Codes

Have 1000 Festival Points [Jose Gallardo]
42000000 90000000
04053D54 00000003
E0000000 80008000

Infinite Star Point Cards [Jose Gallardo]
0421E744 901F0C24

*Your current point cards must increase/decrease for the code to take effect (ASM). Either buy something, or earn SP Cards for max.

***CODES for Gecko OS/Ocarina – Homebrew Apps***

WWII Aces – WiiRD Codes

Invincible – Player 1
041E5A18 0000015E

Invincible – Player 2
04227658 0000015E

Never Overheat
0406FADC 60000000

Infinite Bombs
0406FEFC 60000000

Infinite Rockets
0406FE44 60000000

*Codes for Gecko OS/Ocarnia

Made these last night. It was rainy and couldn’t sleep. You can still die if you crash.

- Jose Gallardo

[System Menu 4.2] Danger to Unmodded Wii’s?

lazyntd

Homebrew once again prevails, although if you haven’t yet updated to 4.2, It still isn’t recommended. While Homebrew Channel can now be installed on 4.2, some apps like Preloader lose functionality, since the newest version of Homebrew Channel seems to have J0DI as a new title ID; 4.2 deletes the orginial HAXX Homebrew Channel ID on every Reboot, so a new title ID was for the best. You can find out more on the hackmii blog, including how to install Homebrew on the latest 4.2 update [the HackMii Installer v0.5]. However, there seems to be a new Hacks.ini for use with preloader on 4.2 consoles which disables [HAXX,DVDX,RZDx] checks, so updating Homebrew to a new ID is not really required, although the newest HBC has some cool new features like Device hot-plugging.

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Wii System Menu 4.2 – The Death of Homebrew

deadbrew4-2

Nintendo delivers a dish best served cold…

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