Blog Archives
CC Shadow 2.0 – PSA
*** Surprise Surprise ***
Tell your friends. Tell your family. Let it be known, the first ever completed custom moveset is here. And its all bug-free!
“But wait, where’s the download?!! I don’t see it!” – says You
Chaos Control Shadow [PSA]
[PSA] = Project SA mods, also known as Custom Smash Attacks
Alright, enough of these semi-finished [PSA] releases. I now bring to you Chaos Control Shadow. Initially, the moveset was going to be called CC Sonic, but it looks more bad@ss with Marvin’s Shadow texture, hence the new name. Don’t worry, I’ll link to Marvin’s Shadow txs soon, which he already released in Kitty Corp Forums, but has yet to update the site with it.
Enter Code G.R.E.E.N. – TXS
What exactly is CODE GREEN? Well, it doesn’t mean anything actually. Except that I’ve made a few new custom textures, and to my surprise, they are all green. Someone suggested a green Mario final smash, so i did it, kinda. Then I was messing with item textures, and for some reason I decided to change the Hammer handle to Green. And yesterday that I woke up, I felt like doing another Final Destination stage TXS, which theme is the Matrix, and sure enough, its Green. I didn’t plan to do lotsa green stuff, but it happened. I also updated the TXS Brawl roster with the Phanto Smash Ball texture, which I placed as a separate link because there can only be one custom Smash Ball for each Common3.pac file. So there are 2 Item PACS up for grabs. One with Zunny, and one with Phanto. You can only HaZ one at a time, so keep a copy of both PAC files for whenever you want to kick Zunny’s or Phanto’s non-existent butts.
So, um, keep reading for previews of the new textures. Duh.
Smash Ball TXS #2 – Phanto Mask
I haven’t put this texture up for download yet. I have to organize my Items PAC, since it became a little messy after I paused texture hacking for a bit. I will be making a single download with 2 Common3 item pacs, and each one will have either the Zunny Smash Ball or the Phanto Smash Ball. That way, you don’t have to bother with all the extraction/insertion stuff. I’m cool like that.
I posted a video instead of random images because it looks way better in action. Take a look.
DOWNLOAD COMING SOON – And Kudos to those who figured out what I had planned through my previous post, Although it was a little too obvious, in my opinion.
Fairly Odd Ness Turner
Sorry Marvin for posting this right after your Striker Yoshi article, but I won’t have time for updates tomorrow, and this is the last of my character textures before I release another enchanting (hint,hint) custom stage TXS. So I really want to get this over with; and will be making this post short so as to not hog the attention Yoshi Striker Deserves. So without further ado, here is the Brawlified, 3D render of Timmy Turner.
Read the rest of this entry
Mario Striker
Hello, I begin to share my textures for Super Smash Bros Brawl on Nintendo Bros.
To start, here Mario Striker.
That is my first texture made the 07/January/2009 with application ASH (Mark [EOL]).
I started this list STRIKERS CHARGERD
Trainer Ritchie TXS – Revision 2
I decided it was time to update Ritchie’s looks. Took me a while to figure out the parts of the Trainer that corresponded to Ritchie’s real atrributes, but I got it done. This is the second (and possibly final) rendition of the Pkmn Trainer Ritchie TXS.
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Ritchie Rev 2
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Starry Pokebal
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Get that Zunny!
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Random Pose
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Ash vs. Ritchie – Who will win?
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Random Pose 2
- Ritchie Rev 2
- Starry Pokebal
- Get that Zunny!
- Random Pose
- Ash vs. Ritchie – Who will win?
- Random Pose 2